Playback Control
The SDK also allows to control all Playback Mechanisms of the Player in every Moment. The _play.control.interact Namespace is used for these Functions.
There are two Ways to control a Player Instances Playback:
it is possible to use the global
_play.control.interact.*Method with the Use of a Container-ID Parameter.it is possible to call the Method directly on the Player Instance Object (returned by every
_play.control.addPlayer*Method)
General Playback
_play.control.interact.play(CONTAINER-ID)_play.control.interact.pause(CONTAINER-ID,canBeResumed)//starts play, if paused and pauses if currently playing.
_play.control.interact.toggle(CONTAINER-ID)//is identical to play() on an Instance in "paused" State
_play.control.interact.resume(CONTAINER-ID)//only possible on a Player Instance, that has not been started yet, but is ready to start
_play.control.interact.startMuted(CONTAINER-ID)_play.control.interact.mute(CONTAINER-ID)_play.control.interact.unmute(CONTAINER-ID)_play.control.interact.seekTo(CONTAINER-ID,time)_play.control.interact.seekBy(CONTAINER-ID,time)Playback of multiple Items within a Media Container
Playback Mode
Changing the Media Object
Interacting with connected Files and Downloads
Interacting with connected Polls
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